Vectors in Two Dimensions
Jamie Z 2025-05-13Learning Goals
- Represent vectors using Cartesian form and polar form.
- Convert between Cartesian and Polar forms of vectors.
- Calculate the magnitude and direction of a vector.
- Perform vector addition and subtraction.
- Understand unit vectors and their use.
1. Vector Representation
Vectors have both magnitude (size) and direction. They can be represented in two main ways:
Cartesian Form (Component Form)
- A vector is expressed as a column vector: \(\begin{pmatrix} x \ y \end{pmatrix}\), where
xandyare the components of the vector along the x-axis and y-axis, respectively.

- Represents displacement from the origin to a point (x, y).
Polar Form
- A vector is expressed as (r, θ), where:
ris the magnitude of the vector (distance from the origin).θis the angle the vector makes with the positive x-axis (bearing) measured in degrees.
2. Converting Between Forms
Cartesian to Polar
- Magnitude (|v| or r): Use Pythagoras’ theorem: \(r = \sqrt{x^2 + y^2}\)
- Direction (θ): Use trigonometry: \(\theta = tan^{-1}(\frac{y}{x})\). Important: Consider the quadrant of the vector to get the correct angle. Your calculator may only give angles between -90° and 90°. Adjust accordingly.
Polar to Cartesian
- x-component: x = _r_cos (θ)
- y-component: y = _r_sin (θ)
3. Magnitude of a Vector
The magnitude (length) of a vector \(\mathbf{v} = \begin{pmatrix} x \ y \end{pmatrix}\) is calculated as:
\[ |\mathbf{v}| = \sqrt{x^2 + y^2} \]
4. Direction of a Vector
The direction (angle θ) of a vector can be found using the inverse tangent function: Remember to consider the correct quadrant for θ.
\[ \theta = tan^{-1}(\frac{y}{x}) \]
5. Vector Addition and Subtraction
Adding Vectors
To add vectors, add their corresponding components:
If \(\mathbf{a} = \begin{pmatrix} x_1 \ y_1 \end{pmatrix}\) and \(\mathbf{b} = \begin{pmatrix} x_2 \ y_2 \end{pmatrix}\), then \(\mathbf{a} + \mathbf{b} = \begin{pmatrix} x_1 + x_2 \ y_1 + y_2 \end{pmatrix}\)
Subtracting Vectors
To subtract vectors, subtract their corresponding components:
If \(\mathbf{a} = \begin{pmatrix} x_1 \ y_1 \end{pmatrix}\) and \(\mathbf{b} = \begin{pmatrix} x_2 \ y_2 \end{pmatrix}\), then \(\mathbf{a} - \mathbf{b} = \begin{pmatrix} x_1 - x_2 \ y_1 - y_2 \end{pmatrix}\)
6. Unit Vectors
- A unit vector has a magnitude of 1.
- To find the unit vector in the direction of a vector v, divide the vector by its magnitude: \(\hat{\mathbf{v}} = \frac{\mathbf{v}}{|\mathbf{v}|} = \begin{pmatrix} \frac{x}{|\mathbf{v}|} \ \frac{y}{|\mathbf{v}|} \end{pmatrix}\)
7. Position Vectors
- A position vector describes the location of a point relative to an origin (typically (0,0)).
- If A is at coordinates (x, y) and B is at coordinates (x, y), then \(\overrightarrow{AB} = \begin{pmatrix} x_2-x_1 \ y_2 -y_1\end{pmatrix}\)
8. Important Trigonometric Values (for quick reference)
| Angle (θ) | sin(θ) | cos(θ) | tan(θ) |
|---|---|---|---|
| 0° | 0 | 1 | 0 |
| 30° | ½ | √3/2 | ⅓ |
| 45° | √2/2 | √2/2 | 1 |
| 60° | √3/2 | ½ | √3 |
| 90° | 1 | 0 | Undefined |
Key Reminders:
- Always draw a diagram to help visualize the vectors and their directions.
- Pay attention to quadrants when finding angles using inverse trigonometric functions.
- Be careful with units (ensure consistency).
- Use your calculator effectively, especially for inverse trigonometric functions.
